- SHOULD I USE HTML5 AS GAME FRONTEND FOR FREE
- SHOULD I USE HTML5 AS GAME FRONTEND HOW TO
- SHOULD I USE HTML5 AS GAME FRONTEND SOFTWARE
- SHOULD I USE HTML5 AS GAME FRONTEND CODE
SHOULD I USE HTML5 AS GAME FRONTEND HOW TO
If you want to dig into this type of thing more or learn how to make your web app more accessible, check out the A11y Project. That way, screen readers and people navigating via keyboard can still use your app. We're also introducing our first button! You could just use a div here, but it's important to make your interactive elements as clear as possible using things like button and input tags. We'll be using them for styles and with Javascript in the next couple of posts. Since this is a jumping off point for a web app, we want to start getting comfortable with divs now. If you're more familiar with HTML, you might think we're a bit div happy in this app. Now we're using div tags! These div tags serve two purposes: Putting the button and the text on separate lines, and defining this top section in the HTML. Create a file called index.html and let's start building our layout! First, let's make the wrapping HTML tag. So, how do we get here? Let's break it down. It's not interactive yet, we'll get to that in the third part of the series. There are also a few things we can buy below it to start automatically incrementing lines of code.
SHOULD I USE HTML5 AS GAME FRONTEND CODE
The idea here is that we're writing lines of code by clicking the write code button. HTML is just to build the layout.īy the end of this part, hopefully we'll have something like this! The next step, which we'll cover in the next post, is to style it using CSS and make it look nice. Using these tags we'll create the general layout of our app. Short for header, you can use h1 - h5 for different levels of header
Short for paragraph, used to define a section of text Short for division, this tag is simply used to mark a division or piece of the page This section contains the layout of the page and what we will actually display to the user This section doesn't have any displayed content, it only contains metadata for the browsers to use The tag that wraps the whole document and defines it as html There are a lot of tags, but here are a few that we'll use in this project: HTML has a set of defined tags that have different effects on what we show on the page. HTML is based on SGML, but has become the de facto web standard. Think of HTML as a way to communicate what we want the page to look like via text. Now that we have an idea of what we're building, let's get started!įor any sort of web app that we want to build, we gotta start with some HTML, or HyperText Markup Language. Extra Hands will make our clicks write more code per click, while Code Monkeys will automatically write one line of code per second. Instead of collecting cookies, we'll be "writing" lines of code! In our initial app, we'll have two items we can buy: Extra Hands and Code Monkeys. We're going to be building our version of Cookie Clicker, called Code Clicker. Eventually those items outpace your clicking so all you have to do is manage what to buy next and check on it every now and again! As the game progresses, you start to use that resource to buy items that will automatically harvest that resource every second. At first, you have to click and interact with the game.
SHOULD I USE HTML5 AS GAME FRONTEND FOR FREE
The game that got me into it initially was Cookie Clicker, which you can try out for free in your browser right now!īasically, incremental games (also called clicker games or idle games) are all about collecting a particular resource. Rather than tell you what an incremental game is, it might be best to show you. Incremental games are the perfect way to combine the worlds of web dev and gaming.
I wanted to make video games! While I didn't wind up in that industry, I still have that itch to build games every now and again.
SHOULD I USE HTML5 AS GAME FRONTEND SOFTWARE
When I first started learning how to program and taking an interest in software development, I certainly didn't think I would become a web developer. All of these are good, but I'd like to introduce a new idea to the mix: Some people think you should build something like TodoMVC, a fake portfolio site, or maybe even just trying to copy facebook. You could say right now we're laying out the canvas that we'll use for parts two and three of this series.Įveryone has a different idea of what the "Perfect First Webapp" is when you're learning frontend development. In this part, we'll be learning HTML! Our goal is to build the bare bones layout of our app. This is the first part of a three part series: